A B C D E F G H I J K L M N P Q R S T U V W
All Classes All Packages
All Classes All Packages
All Classes All Packages
N
- names - Variable in class net.n1da.dev.euler.PE0022
-
Stores the 5000 names.
- net.n1da.dev.euler - package net.n1da.dev.euler
-
This package contains all classes that are necessary to solve problems given by the well-known Project Euler.
- net.n1da.dev.euler.core - package net.n1da.dev.euler.core
-
Here you find classes that build the core to solve Project Euler's Problems.
- net.n1da.dev.euler.helper - package net.n1da.dev.euler.helper
-
This helper-package collects useful methods and classes to make the work at many places much easier ;)
- net.n1da.dev.euler.helper.poker - package net.n1da.dev.euler.helper.poker
-
This poker-package collects useful classes needed to simulate a Poker play.
- net.n1da.dev.euler.templates - package net.n1da.dev.euler.templates
-
Within this package some template classes for problems and their tests can be found.
- net.n1da.dev.euler.tests - package net.n1da.dev.euler.tests
-
Within this package some classes for several tests can be found.
- net.n1da.dev.euler.tests.problems - package net.n1da.dev.euler.tests.problems
-
Within this package some classes for problem tests can be found.
- net.n1da.dev.euler.tests.problems.suites - package net.n1da.dev.euler.tests.problems.suites
-
Within this package some suite classes for problem tests can be found.
- next() - Method in class net.n1da.dev.euler.helper.Sieve
-
Tries to find the next prime in the sieve.
- nextElement() - Method in class net.n1da.dev.euler.helper.Sieve
-
Tries to find the next prime in the sieve.
- NINE - net.n1da.dev.euler.helper.poker.Value
- num - Variable in class net.n1da.dev.euler.PE0003
-
The given maximum number.
- number - Variable in class net.n1da.dev.euler.core.Problem
-
The number of this problem.
- numbers - Variable in class net.n1da.dev.euler.PE0013
-
Stores the given 100 50-digit numbers.
All Classes All Packages